Newily Garage

Newily Garage

€12.00

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Newily Garage | Garage System

Newily Garage is a complete vehicle management system for both ESX and QBCore that covers everything in one place, personal garages, a full impound system with dynamic fees, job vehicle fleets with stock management, and a powerful admin panel, all wrapped in a clean modern UI. Whether you run a small server or a large roleplay community, this handles the full garage experience from start to finish.

Fetures

Garage Types
- Public garages, accessible by all players
- Job garages, restricted to players with the correct job and optionally a minimum grade
- Shared garages, shows both personal and job fleet vehicles in the same UI
- Private garages, access-controlled and managed via the admin panel
- Impound garages, dedicated lot for impounded vehicles with fee display and release

Vehicle Management
- Full vehicle data saving: mods, colors, liveries, fuel level, engine health, body damage, and extras
- Vehicle type filtering, garages can be restricted to land, air, or water vehicles
- Mileage tracking that persists across sessions and only counts when the player is driving
- Automatic re-park of aircraft and boats into the correct typed garage on disconnect
- Spawn point auto-align, markers snap to ground level automatically with no manual Z-adjustment needed

Impound System
- Configurable base fee and hourly accumulation with a max cap
- Auto-impound on player disconnect (land vehicles only, air and water are returned to their typed garage)
- Race-condition protection, payment lock prevents double-charging on rapid requests
- Cancel-and-refund flow, if the spawn point is blocked the fee is fully refunded and the vehicle is re-impounded
- Optional delivery to impound toggle for players to self-deliver a vehicle

Job Vehicle Fleet
- Per-garage job vehicle lists with job grade requirements
- Stock management, set a max number of vehicles that can be out simultaneously
- Category grouping within the fleet UI (e.g. patrol, transport, special)
- Real-time stock display updates as vehicles are taken or returned

Admin Panel
- In-game panel to create, edit, and delete garages without touching any config file
- Assign garage type, vehicle type, job, grade, blip, marker, and spawn point from the UI
- Physical prop placement with in-world move, rotate, and snap-to-ground controls
- Manage job vehicle fleet, add, edit, and remove vehicles and set stock limits
- Control private garage access, add or remove players by identifier
- Permission system via group names or specific identifiers

Modern UI
- Clean interface with vehicle search, status badges, health bars, and mileage display
- Vehicle cards show fuel level, engine health, body health, and current location (garage name)
- Impound cards show the outstanding fee and reason before the player commits to paying
- Locale support with English and Swedish included, easily extendable

Interaction Styles
- Marker mode, walk into a zone on foot to open the menu and drive into the spawn zone to store
- Prop mode, admin places a physical world prop and players interact via ox_target or a 3D prompt
- Configurable interaction style per server: helptext, 3D text, or ox_lib textUI

Dependencies

Required:
- ESX or QBCore
- oxmysql

Optional:
- ox_lib (for notifications and interaction prompts)
- ox_target (for prop-based garage interactions)
- newily_dealership v2+ (for brand logos and vehicle images in the UI)

Showcase & Links

Showcase: 
Tebex: https://newilyscripts.tebex.io/package/7457619
Docs: https://newily-scripts.gitbook.io/newily-scripts-docs/documentation/scripts/newily-garage
Fivem forums: 

Support
Need help getting set up or ran into an issue? Join our discord server and open a ticket, a staff member will get back to you as soon as possible.